Mirza Beig on X: "#UnityTips: Nesting Coroutines : You can wait on the return of any number of coroutines *within* a coroutine. It's a -SIMPLE & CLEAN- way to chain multiple self-contained functions. Especially useful for proc. animation and state ...
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Binary Impact @ gamescom 10.2 on Twitter: "#UnityTips MonoBehaviour is the base type of most custom #Unity functionality. You can pass it as a parameter🤓 In our case we have a simple
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